/* Copyright (c) 2004-2006, The Dojo Foundation All Rights Reserved. Licensed under the Academic Free License version 2.1 or above OR the modified BSD license. For more information on Dojo licensing, see: http://dojotoolkit.org/community/licensing.shtml */ dojo.provide("dojo.collections.SkipList"); dojo.require("dojo.collections.Collections"); dojo.require("dojo.experimental"); dojo.experimental("dojo.collections.SkipList"); dojo.collections.SkipList = function(){ function node(height, val){ this.value = val; this.height = height; this.nodes = new nodeList(height); this.compare = function(val){ if (this.value > val) return 1; if (this.value < val) return -1; return 0; } this.incrementHeight = function(){ this.nodes.incrementHeight(); this.height++; }; this.decrementHeight = function(){ this.nodes.decrementHeight(); this.height--; }; } function nodeList(height){ var arr = []; this.height = height; for (var i = 0; i < height; i++) arr[i] = null; this.item = function(i){ return arr[i]; }; this.incrementHeight = function(){ this.height++; arr[this.height] = null; }; this.decrementHeight = function(){ arr.splice(arr.length - 1, 1); this.height--; }; } function iterator(list){ this.current = list.head; this.atEnd = false; this.moveNext = function(){ if (this.atEnd) return !this.atEnd; this.current = this.current.nodes[0]; this.atEnd = (this.current == null); return !this.atEnd; }; this.reset = function(){ this.current = null; }; } function chooseRandomHeight(max){ var level = 1; while (Math.random() < PROB && level < max) level++; return level; } var PROB = 0.5; var comparisons = 0; this.head = new node(1); this.count = 0; this.add = function(val){ var updates = []; var current = this.head; for (var i = this.head.height; i >= 0; i--){ if (!(current.nodes[i] != null && current.nodes[i].compare(val) < 0)) comparisons++; while (current.nodes[i] != null && current.nodes[i].compare(val) < 0){ current = current.nodes[i]; comparisons++; } updates[i] = current; } if (current.nodes[0] != null && current.nodes[0].compare(val) == 0) return; var n = new node(val, chooseRandomHeight(this.head.height + 1)); this.count++; if (n.height > this.head.height){ this.head.incrementHeight(); this.head.nodes[this.head.height - 1] = n; } for (i = 0; i < n.height; i++){ if (i < updates.length) { n.nodes[i] = updates[i].nodes[i]; updates[i].nodes[i] = n; } } }; this.contains = function(val){ var current = this.head; var i; for (i = this.head.height - 1; i >= 0; i--) { while (current.item(i) != null) { comparisons++; var result = current.nodes[i].compare(val); if (result == 0) return true; else if (result < 0) current = current.nodes[i]; else break; } } return false; }; this.getIterator = function(){ return new iterator(this); }; this.remove = function(val){ var updates = []; var current = this.head; for (var i = this.head.height - 1; i >= 0; i--){ if (!(current.nodes[i] != null && current.nodes[i].compare(val) < 0)) comparisons++; while (current.nodes[i] != null && current.nodes[i].compare(val) < 0) { current = current.nodes[i]; comparisons++; } updates[i] = current; } current = current.nodes[0]; if (current != null && current.compare(val) == 0){ this.count--; for (var i = 0; i < this.head.height; i++){ if (updates[i].nodes[i] != current) break; else updates[i].nodes[i] = current.nodes[i]; } if (this.head.nodes[this.head.height - 1] == null) this.head.decrementHeight(); } }; this.resetComparisons = function(){ comparisons = 0; }; }