vitro/webapp/web/src/lfx/Animation.js

476 lines
11 KiB
JavaScript

/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
dojo.provide("dojo.lfx.Animation");
dojo.provide("dojo.lfx.Line");
dojo.require("dojo.lang.func");
/*
Animation package based on Dan Pupius' work: http://pupius.co.uk/js/Toolkit.Drawing.js
*/
dojo.lfx.Line = function(start, end){
this.start = start;
this.end = end;
if(dojo.lang.isArray(start)){
var diff = [];
dojo.lang.forEach(this.start, function(s,i){
diff[i] = this.end[i] - s;
}, this);
this.getValue = function(/*float*/ n){
var res = [];
dojo.lang.forEach(this.start, function(s, i){
res[i] = (diff[i] * n) + s;
}, this);
return res;
}
}else{
var diff = end - start;
this.getValue = function(/*float*/ n){
// summary: returns the point on the line
// n: a floating point number greater than 0 and less than 1
return (diff * n) + this.start;
}
}
}
dojo.lfx.easeIn = function(n){
// summary: returns the point on an easing curve
// n: a floating point number greater than 0 and less than 1
return Math.pow(n, 3);
}
dojo.lfx.easeOut = function(n){
// summary: returns the point on the line
// n: a floating point number greater than 0 and less than 1
return ( 1 - Math.pow(1 - n, 3) );
}
dojo.lfx.easeInOut = function(n){
// summary: returns the point on the line
// n: a floating point number greater than 0 and less than 1
return ( (3 * Math.pow(n, 2)) - (2 * Math.pow(n, 3)) );
}
dojo.lfx.IAnimation = function(){}
dojo.lang.extend(dojo.lfx.IAnimation, {
// public properties
curve: null,
duration: 1000,
easing: null,
repeatCount: 0,
rate: 25,
// events
handler: null,
beforeBegin: null,
onBegin: null,
onAnimate: null,
onEnd: null,
onPlay: null,
onPause: null,
onStop: null,
// public methods
play: null,
pause: null,
stop: null,
fire: function(evt, args){
if(this[evt]){
this[evt].apply(this, (args||[]));
}
},
// private properties
_active: false,
_paused: false
});
dojo.lfx.Animation = function(/*Object*/ handlers, /*int*/ duration, /*Array*/ curve, /*function*/ easing, /*int*/ repeatCount, /*int*/ rate){
// summary
// a generic animation object that fires callbacks into it's handlers
// object at various states
// handlers
// object {
// handler: function(){},
// onstart: function(){},
// onstop: function(){},
// onanimate: function(){}
// }
dojo.lfx.IAnimation.call(this);
if(dojo.lang.isNumber(handlers)||(!handlers && duration.getValue)){
// no handlers argument:
rate = repeatCount;
repeatCount = easing;
easing = curve;
curve = duration;
duration = handlers;
handlers = null;
}else if(handlers.getValue||dojo.lang.isArray(handlers)){
// no handlers or duration:
rate = easing;
repeatCount = curve;
easing = duration;
curve = handlers;
duration = null;
handlers = null;
}
if(dojo.lang.isArray(curve)){
this.curve = new dojo.lfx.Line(curve[0], curve[1]);
}else{
this.curve = curve;
}
if(duration != null && duration > 0){ this.duration = duration; }
if(repeatCount){ this.repeatCount = repeatCount; }
if(rate){ this.rate = rate; }
if(handlers){
this.handler = handlers.handler;
this.beforeBegin = handlers.beforeBegin;
this.onBegin = handlers.onBegin;
this.onEnd = handlers.onEnd;
this.onPlay = handlers.onPlay;
this.onPause = handlers.onPause;
this.onStop = handlers.onStop;
this.onAnimate = handlers.onAnimate;
}
if(easing && dojo.lang.isFunction(easing)){
this.easing=easing;
}
}
dojo.inherits(dojo.lfx.Animation, dojo.lfx.IAnimation);
dojo.lang.extend(dojo.lfx.Animation, {
// "private" properties
_startTime: null,
_endTime: null,
_timer: null,
_percent: 0,
_startRepeatCount: 0,
// public methods
play: function(delay, gotoStart){
if(gotoStart){
clearTimeout(this._timer);
this._active = false;
this._paused = false;
this._percent = 0;
}else if(this._active && !this._paused){
return this;
}
this.fire("handler", ["beforeBegin"]);
this.fire("beforeBegin");
if(delay > 0){
setTimeout(dojo.lang.hitch(this, function(){ this.play(null, gotoStart); }), delay);
return this;
}
this._startTime = new Date().valueOf();
if(this._paused){
this._startTime -= (this.duration * this._percent / 100);
}
this._endTime = this._startTime + this.duration;
this._active = true;
this._paused = false;
var step = this._percent / 100;
var value = this.curve.getValue(step);
if( this._percent == 0 ) {
if(!this._startRepeatCount) {
this._startRepeatCount = this.repeatCount;
}
this.fire("handler", ["begin", value]);
this.fire("onBegin", [value]);
}
this.fire("handler", ["play", value]);
this.fire("onPlay", [value]);
this._cycle();
return this;
},
pause: function() {
clearTimeout(this._timer);
if(!this._active){ return this; }
this._paused = true;
var value = this.curve.getValue(this._percent / 100);
this.fire("handler", ["pause", value]);
this.fire("onPause", [value]);
return this;
},
gotoPercent: function(pct, andPlay) {
clearTimeout(this._timer);
this._active = true;
this._paused = true;
this._percent = pct;
if( andPlay ) { this.play(); }
},
stop: function(gotoEnd) {
clearTimeout(this._timer);
var step = this._percent / 100;
if( gotoEnd ) {
step = 1;
}
var value = this.curve.getValue(step);
this.fire("handler", ["stop", value]);
this.fire("onStop", [value]);
this._active = false;
this._paused = false;
return this;
},
status: function() {
if( this._active ) {
return this._paused ? "paused" : "playing";
} else {
return "stopped";
}
},
// "private" methods
_cycle: function() {
clearTimeout(this._timer);
if(this._active){
var curr = new Date().valueOf();
var step = (curr - this._startTime) / (this._endTime - this._startTime);
if(step >= 1){
step = 1;
this._percent = 100;
}else{
this._percent = step * 100;
}
// Perform easing
if((this.easing)&&(dojo.lang.isFunction(this.easing))){
step = this.easing(step);
}
var value = this.curve.getValue(step);
this.fire("handler", ["animate", value]);
this.fire("onAnimate", [value]);
if( step < 1 ) {
this._timer = setTimeout(dojo.lang.hitch(this, "_cycle"), this.rate);
} else {
this._active = false;
this.fire("handler", ["end"]);
this.fire("onEnd");
if( this.repeatCount > 0 ) {
this.repeatCount--;
this.play(null, true);
} else if( this.repeatCount == -1 ) {
this.play(null, true);
} else {
if(this._startRepeatCount) {
this.repeatCount = this._startRepeatCount;
this._startRepeatCount = 0;
}
}
}
}
return this;
}
});
dojo.lfx.Combine = function(){
dojo.lfx.IAnimation.call(this);
this._anims = [];
this._animsEnded = 0;
var anims = arguments;
if(anims.length == 1 && (dojo.lang.isArray(anims[0]) || dojo.lang.isArrayLike(anims[0]))){
anims = anims[0];
}
var _this = this;
dojo.lang.forEach(anims, function(anim){
_this._anims.push(anim);
var oldOnEnd = (anim["onEnd"]) ? dojo.lang.hitch(anim, "onEnd") : function(){};
anim.onEnd = function(){ oldOnEnd(); _this._onAnimsEnded(); };
});
}
dojo.inherits(dojo.lfx.Combine, dojo.lfx.IAnimation);
dojo.lang.extend(dojo.lfx.Combine, {
// private members
_animsEnded: 0,
// public methods
play: function(delay, gotoStart){
if( !this._anims.length ){ return this; }
this.fire("beforeBegin");
if(delay > 0){
setTimeout(dojo.lang.hitch(this, function(){ this.play(null, gotoStart); }), delay);
return this;
}
if(gotoStart || this._anims[0].percent == 0){
this.fire("onBegin");
}
this.fire("onPlay");
this._animsCall("play", null, gotoStart);
return this;
},
pause: function(){
this.fire("onPause");
this._animsCall("pause");
return this;
},
stop: function(gotoEnd){
this.fire("onStop");
this._animsCall("stop", gotoEnd);
return this;
},
// private methods
_onAnimsEnded: function(){
this._animsEnded++;
if(this._animsEnded >= this._anims.length){
this.fire("onEnd");
}
return this;
},
_animsCall: function(funcName){
var args = [];
if(arguments.length > 1){
for(var i = 1 ; i < arguments.length ; i++){
args.push(arguments[i]);
}
}
var _this = this;
dojo.lang.forEach(this._anims, function(anim){
anim[funcName](args);
}, _this);
return this;
}
});
dojo.lfx.Chain = function() {
dojo.lfx.IAnimation.call(this);
this._anims = [];
this._currAnim = -1;
var anims = arguments;
if(anims.length == 1 && (dojo.lang.isArray(anims[0]) || dojo.lang.isArrayLike(anims[0]))){
anims = anims[0];
}
var _this = this;
dojo.lang.forEach(anims, function(anim, i, anims_arr){
_this._anims.push(anim);
var oldOnEnd = (anim["onEnd"]) ? dojo.lang.hitch(anim, "onEnd") : function(){};
if(i < anims_arr.length - 1){
anim.onEnd = function(){ oldOnEnd(); _this._playNext(); };
}else{
anim.onEnd = function(){ oldOnEnd(); _this.fire("onEnd"); };
}
}, _this);
}
dojo.inherits(dojo.lfx.Chain, dojo.lfx.IAnimation);
dojo.lang.extend(dojo.lfx.Chain, {
// private members
_currAnim: -1,
// public methods
play: function(delay, gotoStart){
if( !this._anims.length ) { return this; }
if( gotoStart || !this._anims[this._currAnim] ) {
this._currAnim = 0;
}
var currentAnimation = this._anims[this._currAnim];
this.fire("beforeBegin");
if(delay > 0){
setTimeout(dojo.lang.hitch(this, function(){ this.play(null, gotoStart); }), delay);
return this;
}
if(currentAnimation){
if(this._currAnim == 0){
this.fire("handler", ["begin", this._currAnim]);
this.fire("onBegin", [this._currAnim]);
}
this.fire("onPlay", [this._currAnim]);
currentAnimation.play(null, gotoStart);
}
return this;
},
pause: function(){
if( this._anims[this._currAnim] ) {
this._anims[this._currAnim].pause();
this.fire("onPause", [this._currAnim]);
}
return this;
},
playPause: function(){
if(this._anims.length == 0){ return this; }
if(this._currAnim == -1){ this._currAnim = 0; }
var currAnim = this._anims[this._currAnim];
if( currAnim ) {
if( !currAnim._active || currAnim._paused ) {
this.play();
} else {
this.pause();
}
}
return this;
},
stop: function(){
var currAnim = this._anims[this._currAnim];
if(currAnim){
currAnim.stop();
this.fire("onStop", [this._currAnim]);
}
return currAnim;
},
// private methods
_playNext: function(){
if( this._currAnim == -1 || this._anims.length == 0 ) { return this; }
this._currAnim++;
if( this._anims[this._currAnim] ){
this._anims[this._currAnim].play(null, true);
}
return this;
}
});
dojo.lfx.combine = function(){
var anims = arguments;
if(dojo.lang.isArray(arguments[0])){
anims = arguments[0];
}
return new dojo.lfx.Combine(anims);
}
dojo.lfx.chain = function(){
var anims = arguments;
if(dojo.lang.isArray(arguments[0])){
anims = arguments[0];
}
return new dojo.lfx.Chain(anims);
}